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GLOBE DATA AR
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NYU ITP Course: In & Out of Reality
Everything
Unity3D, ARKit, C#, APIs
Globe Data AR is the beginning of a data visualization AR model that allows users to identify and learn about data based on latitude and longitude. When a user touches a part of the globe they see data specific to that location.
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This project arose out of a COVID-19 themed hackathon that took place late March 2020. It was meant to visualize the current confirmed cases of the virus based on country. Augmented Reality allows users to make use of 3D space and their surroundings, and I wanted to create an app that did that.
open app
Anchor 1
place the globe
move physically around globe
rotate globe using touch input
move camera on phone to aim reticle
hit "Select Location"
convert selected position to latitude and longitude
use google maps API to find country from lat, long
use country to find data from Covid-19 API or any other country specific API
algorithm
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display data
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shader for reticle and line from globe
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version 01 shader of globe
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version 02 shader of globe
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testing 1st shader and placing location
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testing 1st shader and placing location in AR
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testing 2nd shader and
UI text in AR
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testing case number circle growth
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